var strCardVals="A23456789JQK"; var count=0; for (var s=1; s<5; s++){ for (var v=1; v<13; v++){ // iterate through 13 values of card (v=value) count++; _root.createEmptyMovieClip("card"+s+v+"_mc",count); //create a unique card symbol var _mc = _root["card" + s+v + "_mc"]; // give it an alias (or handle) _mc.attachMovie("mcCard","mcCard",count); // attach the predefined card movie to it //trace(_mc._x); _mc._x=v*40+25+s*15; // move card to a horizontal location based on the value _mc._y=80+s*90; // move row of cards based on suit //trace(card1.mcCard1.iCardVal); if((s==1)||(s==4)){ _mc.mcCard.iBlackCardVal.text=substring(strCardVals,v,1); // put text on card top _mc.mcCard.iBlackCardVal2.text=substring(strCardVals,v,1); // and bottom }else{ _mc.mcCard.iRedCardVal.text=substring(strCardVals,v,1); // put text on card top _mc.mcCard.iRedCardVal2.text=substring(strCardVals,v,1); // and bottom } if(s==1){ _mc.mcCard.iCardsuit.attachMovie("mcClubs","mcClubs",3); // put symbol on card top _mc.mcCard.iCardsuit2.attachMovie("mcClubs","mcClubs",3); // and bottom } if(s==2){ _mc.mcCard.iCardsuit.attachMovie("mcHearts","mcHearts",3); // put symbol on card top _mc.mcCard.iCardsuit2.attachMovie("mcHearts","mcHearts",3); // and bottom } if(s==3){ _mc.mcCard.iCardsuit.attachMovie("mcDiamonds","mcDiamonds",3); // put symbol on card top _mc.mcCard.iCardsuit2.attachMovie("mcDiamonds","mcDiamonds",3); // and bottom } if(s==4){ _mc.mcCard.iCardsuit.attachMovie("mcSpades","mcSpades",3); // put symbol on card top _mc.mcCard.iCardsuit2.attachMovie("mcSpades","mcSpades",3); // and bottom } } }